Wahlap Secures Three Top Honors at 21st China Game Industry Annual Conference

Date2026-01-23

On January 23, 2026, Wahlap clinched three prestigious awards at the 21st China Game Industry Annual Conference (CGIAC), solidifying its standing as a leader in the global game and amusement equipment sector.

The accolades span corporate excellence, product innovation, and individual leadership: Wahlap was named "Outstanding Enterprise in China’s Game Industry"; its self-developed racing arcade game STORM RACER 2 took home the "Outstanding Game & Amusement Equipment" award; and Mr.Benny Su, Chairman of Wahlap, earned the title of "Industry Influential Figure" in recognition of his pivotal role in shaping the industry’s development.

These prestigious honors serve as a powerful testament to our unwavering commitment to independent research and development (R&D) – a cornerstone of the company’s growth strategy. Beyond affirming its domestic industry leadership, the awards reflect Wahlap’s dedication to driving long-term business growth for its global partners through innovative products and reliable collaboration.

Building on this momentum, Wahlap Chairman Benny Su was invited to share his exclusive insights on the development of the game and amusement industry in 2025.

1、Market Scale: Ecosystem Expansion & Manufacturing Synergy

The Chinese entertainment sector has demonstrated remarkable vitality in 2025:

The Industry "Big Picture":The total revenue of the related industrial chain has surpassed RMB 100 Billion (with a total GMV of RMB 50 Billion), reflecting a thriving ecosystem of venue operations and supporting services.

The Manufacturing Core: Within the hardware sector, the total national revenue for amusement equipment reached RMB 13.97 Billion.

Guangdong as a Global Hub:Guangdong Province remains the heart of global production, contributing RMB 13.76 Billion—a dominant 98.5% share of China's total equipment revenue. Based in this hub, Wahlap provides global partners witha robust and highly efficient supply chain.

(Data source:Guangdong Entertainment&Game Industry Association(GEGIA);Wahlap Internal Data)

(Data source:Baodian Entertainment Lab)

2、IP Collaboration: From Traffic Entry to Commercial Monetization
The market for IP-licensed products in amusement venues is estimated to reach RMB 12 Billion in 2025. Amusement machines are no longer just hardware; they are the premier offline touchpoints for IP engagement.

The Wahlap Ecosystem: By integrating world-class IPs, Wahlap has transformed traditional "coin-op" experiences into "collectible and social" experiences, significantly increasing player loyalty and repeat visits for operators.

Diverse Portfolio: With a matrix of 8 categories and over 300 SKUs, we excel at translating global IP creativity into high-value commercial returns.

For global arcade industry partners, Wahlap’s deep-rooted footing in the ecosystem brings two invaluable pillars of value: stability and security.

With 35 years of manufacturing expertise under its belt, Wahlap is no fleeting market player—certainly not the kind of supplier that fades as quickly as it appears. Backed by a robust, well-established supply chain and solid governmental policy support, the company stands on an unshakable industrial foundation. When you source racing arcade cabinets from Wahlap, you’re not just buying a piece of gaming equipment; you’re investing in a safe, fully compliant operational backbone crafted for longevity. This is the stark, defining difference between a one-off transaction and forging a genuine long-term partnership—one that centers on mutual growth, not just a single deal.